A study published in the journal CyberPsychology and Behavior specialist showed the game that keeps you glued to the screen and makes you ignore hunger and other basic needs is, by far, World of Warcraft.
How gamers describe addiction as I know it is so? "When at last Final Fantasy 7 came out, me and my friend have played almost three days continuously. Did not realize when another two nights have passed and we simbtit absolutely horrible afterwards. On the other hand, however, I help to quit smoking. was playing went long periods without feeling the need for nicotine, "explains an avid video game, aged 25 years, according to PopSci.
Her statement probably closely resembles other gamers, there are few cases in which exams are lost or miss important moments in life that is difficult cessation of such activities.
In 99% of cases lose track of time
According to a study cited by the same publication, developed by scientists at Nottingham Trent University, 99% of subjects lost track of time while playing. Two thirds of the study participants lost track of time from evening till the early hours of the morning, while another 1.4% were faced with this situation in the morning, grabbing it to play after they woke up.
Features addictive games
What must have games to be able to provide this level of addiction? First you have to be complex, exciting and elaborate. Therefore difficult games like Angry Birds can be addictive. But others, such as Grand Theft Auto, Everquest and Quake III indepinesc these requirements, as mentioned by gamers.
Second must be structured in several stages, with assignments or scores, so to have a motivation to move forward. And so you go from one level to another and again to another, so that the owner will bombard you with phone calls because you forgot the day the rent and everyone around you will be worried about you.
Then, if possible, it is ideal to be played with others online here fits games like Halo or Call of Duty.
It would be no surprise in this context that World of Warcraft, played by 10 million people, continues to keep fans plugged in or why those who are familiar with the Sims can not go to bed until have said several times, "I'll play one day" (game thus divided).
Although not included in the above prototypes games, Sims meets the requirements in terms of susceptibility to addictive, but in unexpected ways. Computer connects you with tasks that "must" accomplish them, forcing you to anticipate "moves" character and they go through, the fear of forgetting what you were going to do the next time you will play.
How do you "log off"
To detach, however, computer gamers have little secrets. PopSci shows some of them: put a background music album and you no longer hear anything (well it would be to be noticed as soon as the melody stopped) it is clear that some time has passed. Another way of losing track of time is to set the TV to turn off at a certain time. Others mention hunger, thirst or nerves wife as the best clock.